polygon tools are in "beta" stage , but some of the very useful functions , like loop select or split loop work rather well so I decide to put a 0.6 version for you to download ;)

 

New In 0.65

Option for split Loop

After Action :

  1. None , will select the Bias manipulator if manipCreation is On , the splitNode otherwise
  2. Select new Edge : will select newly created edge and set Scale as the current manip
  3. Select new Vtx : will select the newly created vertex and set Move on normal as the current manip

 

ManipCreation

  1. This will create a manipulator connected to the bias for a faster tweak :

New PolyWalk

the same as pick walk for nurbs but on poly vertext or face

0.6

loop selection
loopSelect on selectionMM
hotkey "s"
Selection need

an edge ,two face or two vertex .
Action

it select the corresponding loop of element .
Note

Only work through quad face .
loop split
splitLoop on actionMM
hotkey "a"
Selection need
an edge
Action
it split the opposite loop edge (opposite edge on quad face )
Note
create a bias attr in the split node so you can set the position of the new edges
bevel vertex
xBevel on actionMM
hotkey "a"
Selection need
a vertex
Action
it split the edge around the vertex and delete the vertex
Note
it work only on one vertex at the time .
extrude face on curve
xExtrude or xExtrudeAlongPath
on actionMM
hotkey "a"
Selection need
a face (and a curve , optional)
Action
create a curve from the face , extrude the curve along the path (faceNormal curve if no curve where select ) and combine and merge edge of the polygon .
Note
you can refine and modify the curve and preview result in real-time it create a lot of node in the history of the object , delete your history (if possible)when you have finish tweaking the curve .
face or edge to curve
conv2Curve on actionMM
hotkey "a"
Selection need
faces or edges
Action
on faces : create a curve on the boundary edge of the selection on on edges : create a deg 1 curve on the edge
Note

 

Some Examples of polyTools

Command
Result