the Polygon tools are optimize to be use with xTools::Xumi , the context Marking menu feature of it.
the v0.65 is only Available in Xumi 1.7
the Mel is very powerful and very fast to write and develop , but polyModeling tools have to be in API if they want to create Node and keep a nice history .I have looked in the documentation but there isn't any example on how to do a node like the Maya splitPolygon . I have found a way and have one working but it doesn't seems to be a very nice way of doing it , If any of you know stuff about that or feel like sending a skeleton of code , It would really help , thx